![]() ![]() These rewards will be available for players to use in the following season in the Season servers. Top-ranking players will also get special custom outfits as well as other rewards! These points can be exchanged for rare materials, tools, medicine, and skill books in the Points Shop. The amount of territory that guild and alliances conquer are bound together and converted to points for individual players. Season servers will have a scoring system that records achievements, Proficiencies, fame, arts of war, and even copper contributions obtained by each player. The ultimate goal with Season Servers is to fight with your guild in order to gain as much territory as possible. So even for players who are starting anew, progress will be quick. They will have higher multipliers, including XP, proficiencies, collection efficiency, production multipliers, and more. The Guild Market system present in the main game will also not be connected to these season servers. Season servers will be separate from the current servers, and characters will not be able to cross over. There will also be a scoring system to increase player competition as well as a new gameplay mode with corresponding seasonal rewards. These servers will feature higher growth rates and new rules specific to those servers. Myth of Empires “season servers” refer to new servers that will be opened for players to more fully experience game content. Myth of Empires, which was released on its own platform earlier this month, features many different upgrade paths and items to craft, and has brought players the joy of growth, discovery and exploration.
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